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Julia Wros

The Low, Low Woods: A Story of Pain and Trauma

Written by Julia Wros
SDSU History Master’s Student, 2021

The Low, Low Woods follows the story of Octavia (Vee) and El, two girls in the town of Shudder-To-Think; a town over a perpetually burning coal mine where women have strange lapses in memory and monsters of flesh roam the woods. Vee and El go see a movie and have a lapse in memory where they forget what happened during the entire show. There are strange things haunting the forest, and there is a history to the town that people are reluctant to speak about – or just do not know. 

It is revealed that the reason for the memory issues experienced by the women is related to water from a specific spring in the town, one that is compared to the Greek river Lethe from mythology, a river that takes away all of the memories of anyone who drinks it. The six issue comic follows the two girls as they struggle with the question of what happened during that short time period, and if they want to know at all. In the end, it is revealed that the memory problems are induced by a group of men in order to make women forget the abuse that they suffer at their hands. 

When this is revealed Jessica, Vee’s girlfriend, joins in remembering the trauma that they all went through, and her body opens up into a sinkhole that sends the boys responsible and the monsters that taught them back down to the everlasting fire. Her body, like the body of other women in the town, is transformed into a tool of justice – and of pain. 

The Low, Low Woods. Published by DC comics. June 23, 2020. Written by Joe Hill and Carmen Maria Machado. 

Jessica’s mother suffers from the same fate earlier in the comic, but unlike Jessica she was transformed into a sinkhole that never closes. The turning of a woman from the waist down into a sinkhole reminds me of the idea of the monstrous feminine. 

Written in 1993 by Barbara Creed, The Monstrous-Feminine presented a way to look at the role that women held in horror movies; analyzing the way that women’s actions would play on the fears of the men watching. The roles of women in horror, Creed argued, could show what society feared.  

In the case of The Low, Low Woods – the fear is consequences. The flesh monsters that plague the town are remnants of men who also abused women, stopped by the witch of the town, a young girl who was taught witchcraft by a trans-woman. She tried to destroy them all, but ended up starting the fire in the mines and turned the men into reflections of their monstrous deeds.

Jessica turning into a sinkhole here sends not only the old monsters, but the boys who continued the abuse against her and the other women of the town, back down into the eternally burning coal mine – a representation of hell, where the boys will presumably pay for their crimes. The ability of women to cause consequences to men, by using a supernatural ability that stems from their body, is a form of the monstrous feminine. 

The ending of The Low, Low Woods is not necessarily a victorious one, even after Vee and El figure out how to restore the memories that were lost, some people chose to forget rather than remember. And as the comic says poignantly; the lesson for the men was not that what they did was wrong, it was that they got caught doing it. 

The choice to remember is poured over by everyone in the town, and also Octavia, who gets accepted to college and has the choice to leave the pain behind. The comic leaves us in the dark on whether or not Vee chooses to remember or chooses to forget in order to leave the town behind. It mirrors the language around the choice, something that Vee talks about earlier, saying that people could pretend to know who had remembered and who had not, but no one could, that was the nature of the choice. 

We are left with a sense of curiosity, even as the comic hammers home the lesson of bodily autonomy. Rarely do we get a sense that some questions should not be answered, but these characters reach through to remind us that even as actors on a page, the characters have an agency of their own.

Through using bodies as a tool of justice and as a remembrance of autonomy, The Low, Low Woods is a poignant discussion on marginalized bodies and how we view them in media. 

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Julia Wros

Bobby Drake – Out and Proud

Written by Julia Wros
SDSU History Master’s Student, 2021

In the world of X-men, mutants face social stigma for their mutations. Some of these “mutants” banded together to create the X-men, a team of superheroes to combat this discrimination. One of the original X-men was Iceman, Bobby Drake, who joined when he was a teen and became a core member of the X-men and a popular superhero. 

In the 2017 run of Iceman, Bobby’s struggles with being a mutant are more family-oriented, with his father not supporting his career as a superhero and his mother backing his father up on that.  We can see this dynamic on the page shown, where Bobby’s dad tells him not to discuss mutant business at the table, saying that mutants are allowed to be themselves all the time, and that no one was angry about mutants anymore, while also suggesting that mutantism is not “normal.”

Iceman Vol 1: Thawing Out. Published by Marvel comics Dec 27, 2017. Author: Sina Grace. Illustrator/Artist: Alessandro Vitti

This line from Bobby’s father resonates in my mind with how queerness is treated in families, and with the way that dialogue can take place over the dinner table. The way that his dad discusses how mutants can be “out” in public, without anyone being mad about it, is similar to discussions that may be had around the dinner table when it comes to discussions that can happen around pride.  

The scene also takes place at the dinner table, with Bobby’s parents on one side with the food spread in between them. They present a united front against Bobby, all framed as a family discussion around the dinner table, with Bobby on one side alone.

Reinforcing this connection is Bobby’s parents’ reaction to his coming out, shown later in the volume, where their first reaction is to blame each other. His mom blames his dad’s side of the family, both for passing on mutant genes and gayness. Everyone and everything around Bobby is blamed for his sexuality – his ex-girlfriend, genetics, mutantism – without considering that it is as much a part of Bobby as his powers over ice.

Iceman Vol 1: Thawing Out. Published by Marvel comics Dec 27, 2017. Author: Sina Grace. Illustrator/Artist: Alessandro Vitti

They also talk about him as if he is not there, as the argument devolves into the two of them trying to pass the blame. It becomes a fight as Kitty Pryde tries to stand up for him, but only devolves further, ending with Bobby’s father saying that Bobby is dead and that Iceman wins. This dual sense of identity and pronunciation of death is something that many LGBT+ readers may be familiar with as a common thing that parents have said to their children upon their coming out.

Bobby’s experience is a real one, even as a superhero this part of normal life is strikingly familiar to many readers and helps to give an even further human element to one of the most well-known X-men.

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Julia Wros

Televisual Assassination, Virtual Subjectivity, and Digital Alienation

Written by Julia Wros
SDSU History Master’s Student, 2021

In the information age, one of the biggest concerns that we all have is privacy. Exactly who is keeping an eye on our messages, phone calls, and internet browsing habits? And what exactly are they doing with that information? From Amazon and Google looking at your search history, to the US intelligence agencies that have sparked debate in the news in the past decade, threats to personal privacy have cropped up in recent years, often with explosive reveals in news media. In his special lecture “Televisual Assassination, Virtual Subjectivity, and Digital Alienation” (April 20, 2021), co-sponsored by Comics@SDSU, Professor William A Nericcio explored both how governmental intelligence agencies have caused controversies by violating the privacy of citizens and the storm that a newsstory about them can cause.

Nericcio talked about government surveillance, particularly drones and how they are used in intelligence and warfare. In the discussion he used a graphic novel, Verax: The True History of Whistleblowers, Drone Warfare, and Mass Surveillance (2017) by Pratap Chatterjee and Khalil, to highlight the way that drones and other military equipment are used to spy on people, as well as the death that they can cause. 

Nericcio described how the graphic novel opens with a drone doing a flyover of a village, where we see the perspective shift from the drone to the person behind the screen. The people playing are framed first by the screen and targeting, and then by the eye of the drone operator. Not surprising for someone whose Twitter handle is @eyegiene, Nericcio points out the multiple ways that eyes are used as a framing device in the graphic novel, from the screen, the physical eye, and things like the moon framing the sight of the drone in the air. 

Drones not only keep an eye on people, but commodify humans. Information can be gathered, categorized, and sold; all monitored and kept in records by the government. This collection of information by the government is another part of Verax. Verax is not only a discussion of drones and surveillance, but also a tool of investigative journalism. 


Verax: The True History of Whistleblowers, Drone Warfare, and Mass Surveillance: A graphic novel. By Pratap Chatterjee & Khalil. Metropolitan books. Oct 24, 2017.

Focusing on journalist Pratap Chatterjee, Verax contains the struggle to get information, and then to sell stories that contain the breaking news of government surveillance when the government does not want the stories to be released. Figures like Snowden and Assange populate the pages and the struggle to keep all of the information about information gathering secret promotes an interesting irony and strong story. 

Nericcio’s talk brought Verax into communication with another book, Drone Visions: a Brief Cyberpunk History of Killing Machines (2020) by Naief Yehya, and discussed how there is a voyeuristic element to the drones; no one being watched by drones or surveillance is aware that they are being watched even while their lives are being recorded… bringing us full circle to that village flyover in Verax with which the lecture began. Nericcio’s layered juxtapositioning of Verax and Drone Visions was a great lesson in how graphic media can tell a powerful story.

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Julia Wros

Sabrina the Teenage Witch – About the Aunts

Written by Julia Wros
SDSU History Master’s Student, 2021

Sabrina the Teenage Witch has been through many iterations since its first issue launched in 1971, including several lines of comics and television shows. The characters from the original run of the comics continue to exist in some form through the different incarnations. Two of those characters are Sabrina’s aunts: Zelda and Hilda. 

In Sabrina The Teenage Witch, Issue #6 (1971), Zelda and Hilda try to set Sabrina up with a warlock in order to correct her bad habit of being nice to other people. The character designs fit what the stereotypes of a witch would be. Large floppy hats, drab colored cloaks; all framed by the large bubbling cauldron and hefty spell-book. 

Her aunts take up the role of traditional witches on their quest to uphold witchcraft – in all of its wickedness. Hilda especially casts spells to mess with Sabrina’s friends, and to make life harder for others. 


Sabrina the Teenage Witch #6 (Archie Comics, 1971)

Almost fifty years later, in the 2019 run of the comic, Zelda and Hilda take on a more modern approach to witchcraft. The hats and robes are replaced by modern clothes and the kitchen has a retro-remodel. Instead of the two of them pushing Sabrina to embrace wickedness, they embody a more lighthearted take on witches. Hilda prepares food, and later slips Sabrina a secret poptart. And Zelda brews Sabrina a protection drink (as gross as Sabrina and Hilda find it). 


Sabrina The Teenage Witch vol 1 (Archie Comics, 2019)

However, once they descend into their witchy workshop, they go from “regular” aunts, to aunts who do magic and ignore the rules of reality. In order to defend their town, Zelda and Hilda lead Sabrina down into a magical workshop, armory mixture, where, in contrast to their lighthearted tone of the first meeting, they are both serious and firm. The shift in the perception of witches is more than just in appearance and demeanor. But also in the way that magic is done.  


Sabrina the Teenage Witch #6 (Archie Comics, 1971)

Zelda adds extra cinnamon to Sabrina’s drink, a spice that represents protection and love, and there are herbs and spices hanging out to dry. Instead of the large cauldron from the 1971 kitchen, there is a modern chemistry set and a mortar and pestle. The room where the aunts work on their magic resembles almost an armory; full of staves, masks, artifacts, and spellbooks. So how did we get this departure from a stereotypical witch with a floppy hat, obsessed with wickedness, to two aunts who blend magic into smoothies and have a magical armory under their house? 

In the nearly fifty years between these iterations of Sabrina, there have been several shifts in how witches are viewed, as well as a resurgence of witches in media; be they in comic form or in television shows and movies and books. Many of these depictions have been positive in nature. Even though we can only infer what the specific writers may have thought of Sabrina’s aunts, we can also see that their ideas may have influenced and been influenced by public opinion at the time. 

How will Sabrina, and other witches in media change over time? I am interested in how future iterations of Sabrina will look; both in comic form and the other media that it has been translated into, and how perceptions of witches could change how that looks.